Why 80% of Students Bought the Next Course (And What Changed to Make That Happen)
Something few course creators think enough about.
When we launched our first online courses at the Lefkoe Institute, we thought we had it figured out.
We had taught this material in live workshops for years. People got results. So we took what worked in the room and moved it online. We added Q&As. We gave assignments. We gave feedback once a week.
And... it mostly didn’t work.
People were going through the course, but they weren’t becoming experts. They weren’t getting the results we knew the material could produce. It was frustrating — because we knew the content was good. We’d seen it work in person.
It wasn’t until we radically redesigned the courses that everything changed. We broke the work into daily tasks — one per day, five days a week. With feedback every single day. That’s just one of the changes we made. But after the redesign, we started seeing people get certified every year. We saw nearly 80% of students move on to the next course in our series. Then close to 100% move on to the third.
The content didn’t change. The design did.
And that’s when I realized something that most course creators never stop to ask themselves:
“Will this actually work?”
What most course creators obsess over (and what they skip)
Here’s what I see over and over again with my clients:
They spend enormous energy asking “Will anyone buy this?” And look — that’s a legitimate question. You should absolutely validate your idea before building. I teach that.
But then they move straight into: How do I market it? What’s the launch strategy? What tech do I use? How do I write the sales page?
And somewhere in there, a much more important question gets skipped:
How do I design this so people actually get results?
This isn’t just an ethical concern (though it is that too). It’s a business concern. If your course doesn’t work, people don’t buy the next thing you create. Word doesn’t spread. The repeat business and referrals that make a course business sustainable — those don’t happen.
At the Lefkoe Institute, we saw the direct business impact of improving our courses. That 80% continuation rate I mentioned? That didn’t happen by accident. It happened because students experienced real results in course one, and they knew they could trust course two.
Quality isn’t just the right thing to do. It’s the smarter business decision.
What “results” actually means (and what it doesn’t)
Here’s something worth unpacking: getting results from a course doesn’t always mean the student becomes an expert.
Sometimes people just need to get a project done.
Think about copywriting. If you can help someone write great sales copy for their product without actually turning them into a skilled copywriter — by giving them a system, a template, or even an AI-assisted process that just works — that’s a win. You’re not promising to make them a pro. You’re promising that if they follow your system, they’ll have great copy at the end.
That’s a real result. And it’s one worth designing toward.
Now, if your goal is to help someone develop a skill — truly become competent at something — then the design challenge is different. But the principle is the same: be honest about what result you’re promising, then build the course to deliver exactly that.
How to design a course that actually helps people
This is where a lot of course creators get stuck. They know their content. But they don’t have a process for figuring out what’s actually standing between their students and the result they want.
I use a framework adapted from instructional designer Cathy Moore’s action mapping approach. Before I design a single lesson, I look at four types of obstacles:
1. Environmental obstacles
What’s in the student’s environment that could get in the way? This one gets overlooked almost entirely in online course design. But it matters. For example, in our courses at the Lefkoe Institute, we literally teach students how to organize their materials from us so they can retrieve them later. We’re helping them set up their digital environment before we teach them anything else. Because if they can’t find what they need, the learning breaks down.
2. Skill deficits
What skills do your students need — and which ones are missing? Make a list. These aren’t just the skills your course teaches. They’re all the skills required to get to the result. If there’s a gap, your course needs to address it.
3. Knowledge deficits
This is where most course creators start — and that’s the problem. Knowledge is actually the third thing to look at, not the first. Don’t assume that if students just knew more, they’d do the right thing. Sometimes people have misconceptions that need to be corrected. Sometimes they don’t realize something is important. That’s a knowledge issue — but it’s different from thinking more content = more results.
4. Motivational obstacles
Self-doubt. Imposter syndrome. Fear of judgment. These are real, and they stop students cold. Your course design needs to account for them. A cohort with peer support, daily feedback, small wins built into the structure — these aren’t just nice to have. They’re part of what makes a course actually work.
Once you map out the obstacles in each of these four areas, you can start to see how to organize your training around them. The goal isn’t to stuff more content in. The goal is to remove the specific things standing between your student and the result.
Start with a minimum lovable course — then improve it
Here’s one more thing I want to say, because I’ve seen this go wrong too.
Some course creators hear all of this and freeze. They want to design the perfect course before they launch anything. That’s a mistake.
You don’t need to solve every obstacle on day one. What you need is a minimum lovable course — something good enough to help people get real results, but not so polished that you’re spending six months perfecting it before a single student has tried it.
Then build in a feedback loop from the start.
Give students a free Q&A session after they go through it. Find out where they’re getting stuck. If you’re selling a static PDF course, follow up and ask how they’re doing. Teach the material as a live workshop first, where you can see people struggle in real time.
Design for improvement, not perfection.
The course you launch today should be good. The course you sell a year from now should be better. That’s how this works.
Summary
Most course creators ask “Will it sell?” That’s the right first question. But it can’t be the only question.
Before you finalize your course design, ask: “Will it actually work?” Map the obstacles standing between your student and the result — environmental, skill-based, knowledge-based, and motivational. Then design your course to remove those obstacles, not just to deliver content.
And start small. Build your feedback loop early. Let your students show you where the gaps are.
The courses that sell best over time are the ones that actually help people. That’s not idealism. That’s just how sustainable course businesses work.
If you want a step-by-step system for designing a course that’s both small and high-impact, the Atomic Course Blueprint walks you through exactly that — including how to structure your course around outcomes, not just content.
Still here?
Merci.
One thing you can do for me is reply to this email and share:
What’s one result you want your next course to produce — and what’s the biggest obstacle standing in the way for your customers?
I read every reply, and your answer might inspire a future article.


I love this Rodney. It seems so obvious that making sure people get actionable results is important. But I also understand how it's easy to get so hung up on selling the course that we forget about that pesky "easy to use, actionable results" thing.
That how course creators and makers end up getting up getting a bad rap.
It's why there are so many disgruntled people who spent a lot of money on a course they thought would transform their but the course ended up being crap.